“Give her your soul, agree to fight the Daimons who are trying to kill and enslave mankind, and she will make you immortal.”
Myth that began it all:
Long ago the god of the sun, Apollo created for himself a race of people far superior to any other. They possessed beauty, intelligence, and the physic abilities bestowed upon them by their god-father. Seeking to replace the already inhabited world with his own children, Apollo sent them to the most blessed of lands, the island kingdom of Atlantis. There the Apollites married and mixed with the Atlantean people. Soon the Greeks on the mainland began to fear that Apollo would indeed get his wish. So in desperation they gave to the god the most beautiful woman to be his mistress, Ryssa. Apollo soon forgot his plans as the Greeks had hoped. Noticing this change in their god, the Atlantean/Appolite queen sent forth assassins to murder Apollo’s mistress and the child they had together. Ordering them to make it look as though they had been ravaged by a wild animal. It was not long after their deaths that Apollo discovered the treachery of his own race. In retaliation the god cursed them threefold. They were given the fangs and eyes to see in the dark of night of a wild beast.
For they had made it look as if a beast had killed his beloved. They were also made to feed from the blood of each other to survive. Also were they banished from his realm, never again to walk in sunlight. But worst of all, for having killed his beloved in her 27th year, he decreed that each Apollite would die a slow and painful death on their 27th birthdays. A century would pass before the Apollites would discover a way of taking human souls and prolonging their tragically short lives…Daimons were born into the world….and so came the Dark-hunter to protect mankind.
Story Beginning:
It’s a humid New Orleans night. In the early spring air there is the dampness from the Mississippi, the smell of coffee from the cafe Du Monde, the scent of spicy gumbo, and wildness in the air that no other city has. Among the throngs of people walking here and there savoring the pleasure of Bourbon Street and beyond, immortal warriors walk. Savoring the night themselves, they hunt for the Daimons preying on human souls. One man stands out, eerie quicksilver eyes watching with deadly calm as the unaware pass by. He leans against a brick wall on Bourbon, dressed all in black leather and chains. Looking like no more than your typical Goth biker with his green hair and pierced nose. He is devastatingly handsome, but the deadly aura he radiates makes everyone give him a wide berth. Little do they know that their unnatural fear is well founded.
The man spots three handsome blonde men leading two rather average college girls into an alley. With an easy nonchalance he pushes off from the wall and saunters toward the alley, itching for a fight.
No one will see him as he saves the two women, and neither will they turn as those women flee. They will never look twice when he comes from the alley brushing gold dust off of his shoulder. He will disappear into the crowd to meet up with others like himself…
Characters-
Definition of a Dark-Hunter:
Immortal warriors under the service of the goddess Artemis. Created from those that wrongly died. They sold their souls to Artemis for a single act of vengeance against those who wronged them. The place where their souls were taken from their bodies, appears in the form of a brand on their skin. Dark-hunters are not allowed within the sunlight. They are sensitive to light and have fangs much like the Daimons they hunt. The only way to kill a dark-hunter is through sunlight, beheading, or total dismemberment. They honor the code of the Dark-Hunter given to them by Acheron, the first Dark-hunter. (All Dark-Hunter characters must be approved by myself first. A large bio is required for each, including reasons and cause of death…try to make them unique.) As soon as they are trained they are given a post. Thousands of Dark-hunters are stationed throughout the world. They are paid richly by the goddess, and are also given human helpers (See Squires, Blood-Rite Squires, Blue blood Squires)
Dark-Hunter Souls: Artemis takes possession of the soul when the Dark-Hunter is born. It is trapped inside a medallion, and can only be given to another by Artemis willingly. A Dark-Hunter can regain his/her soul if the one true soul (soulmate) that loves them enough to pass Artemis’s test does. Once regained by the soulmate, the Dark-Hunter’s powers must be drained (Usually through death) and the medallion placed to the brand where there soul was taken. If the soulmate drops the medallion before the soul is transferred, then the Dark-Hunter will become a shade and his/her soul will be lost forever.
Shade: A shade is what a Dark-Hunter becomes if they should die before they regain their soul. It is an existence of unrelenting thirst and hunger. A shade cannot be seen by anyone (the exception to this is Acheron and the Dream-Hunters) The shade soon becomes insane screaming for attention. There is a rumor of an out clause for shades.
Dark-Hunter Code:
1. Honor Artemis
2. Drink no blood.
3. Harm no human or Apollite
4. Never touch your squire (this refers to in a sexual manner. Usually Dark-Hunters are given squires whose gender they are not inclined to be intimate with.)
5. Speak with no family or friends from the time before you died.
6. Let no Daimon escape alive.
7. Keep your mark (brand) hidden.
8. You walk alone. (Dark-Hunters drain each others powers if they stay together too long. This was done so that Dark-Hunters could not combine powers and become too powerful a force. The only exception is Acheron. The reason for this is supposedly because he was the first.)
Non-playable Characters-
Acheron (Ash) Parthenopaeus: Ancient immortal Atlantean, leader of the Dark-Hunters. Born in 9548 B.C. on the Greek island of Didymos to King Achrion and Queen Aara. His curses and promises are binding and can have unexpected consequences. Tall and naturally blonde, he dyes his hair often and dresses in Goth clothing. He appears all of 21 years old. No one knows anything about him, and he likes it that way. In reality he is a god-slayer and an Atlantean god with powers that no one knows the full extent of. Most everyone he knows calls him Ash with the exception of his demon, Simi, who calls him “Akri” and the goddess Artemis. (Ash is a NPC, who can only be used by me. Being such a powerful character, he will most likely only hang around and never really get into the mix. If you need him for a reason, send it to me in PM and we’ll work it out.)
Simi Parthenopaeus: Acheron’s Charonte demon, who can manifest as a human or a demon, and who rests as an ever-changing tattoo on Ash’s body. Though she is thousands of years old, she is equivalent to a human 18-year old. Ash calls her his daughter, and is spoiled mercilessly by him. Loves barbecue, movies, and QVC. Hates to be told no. (Simi is a NPC)
Apollymi: Atlantean Goddess known as “The Great Destroyer”. Protects and uses the Spathi and Illuminati as her guards, in addition to Charonte demons and ceredons. She is the wife of Archon, the Atlantean counterpart to Zeus. She was imprisoned in Kalosis, the Atlantean hell, where she can see the human world but not affect it. The Spathi are always seeking a way to release her. (NPC, she doesn’t really do much anyhow.)
Strykerius (Stryker) : Demi-god. Son of Apollo. He is the leader and trainer of the Spathi Daimons. In the service of Apollymi as her adopted son. Holds a personal grudge against Acheron, and seeks to destroy everything he loves. Enemy of the Dark-Hunters. (NPC, Unless someone is willing to take on this character and all its responsibilities. A sample of writing is required through PM if you’re interested in taking Stryker on)
Savitar: Even more mysterious than Acheron (Like that’s possible lol.) He is rumored to have been the one to train Ash in his powers. He oversees the Omegrion even though none of the Were-Hunters are sure how that came about. He has a strange fascination for the beach and surfing. Is usually dressed like a beach bum or a surfer. Most of his body is covered in tattoos. No one, not even Ash, knows anything at all about him. He is extremely powerful and deadly. He once said he killed things simply if they annoyed him. Since then everyone who knows him has made a point not to annoy him. Acheron is the only one who has ever pushed the limit and lived. (NPC. Most likely will be rarely seen unless it’s needed. PM if you have an idea that includes him.)
Thantos/Dayslayer: Thantos is the Greek word for “Death”. Also the name for the Apollites to whom Artemis gives special powers and whom she sends to kill rouge Dark-Hunters. Known as the dayslayer in Apollite mythology. There have been several Thantos over the centuries, usually replacing the one that was previously killed. The current one is named Callyx. (NPC and very unlikely to appear.)
Artemis: Sister to Apollo. She is the passionate redheaded goddess of the hunt, and creator of the Dark-Hunters. She had two obsessions. Acheron and her own comfort. It is because she was afraid that Acheron would leave her that she created the Dark-Hunters in the first place. She knew that they would bind him to her. Is aware that Acheron hates her, but chooses to ignore it as long as she can have him at her beck and call. Is fond of whipping him, especially when he needs something from her. Uses modern slang, but usually gets it wrong I.E.: “One wrong move and you are burnt bread!” “Artie, its toast…you are toast.” (NPC, unless someone really wants her and can do her justice. Most likely won’t be around much otherwise.)
Races-
Rouge Dark-Hunters: Rouge Dark-Hunters who have broken the code and must die. It is highly unusual that this happens. Ash is very lenient and tries to solve the problem before he sentences a Dark-Hunter to death. In the rare case that a Dark-Hunter must die blood-right Squires or Thantos hunts them and executes them. (NPC for time being)
Apollites: Children of Apollo. All have blonde hair naturally, though many are known to dye it. They cannot go out into sunlight at all, as this is the realm of Apollo and they are banished from it. Appolites are not naturally a danger to humans in anyway…except in the case of hiding their Daimon brethren. On their 27th birthdays, all Apollites are cursed to disintegrate slowly over a period of 24 hours. Though many commit ritual suicide before this can happen. Many of them blend seamlessly into the human world while others live in segregated communities.
Daimons: Apollites who refused to die or commit suicide on their 27th birthday. They have to steal human souls to artificially elongate their life span. However the moment a human soul is taken it begins to die, leaving Daimons to be constantly looking for souls to consume. So long as they have a human soul inside them, they can continue to live indefinitely. Any Apollite who consumes a human soul is classified as a Daimon. They can be killed in the same ways as a Dark-Hunter, or by stabbing the black mark that appears over their hearts the first time they take a human soul. (See Terms Inkblots and Fabios)
Doulos: A human servant of Apollites and Daimons.
Anaimikos Daimon: A Daimon who feeds only from another Daimon in order to drain him.
Akelos Daimons: A branch of Daimons who have taken an oath to kill only humans who deserve it. Such as murders and criminals. This can be dangerous because feeding off of such dark corrupted souls can in time take a toll on the Daimon, corrupting into evil.
Spathi: Warrior Daimons. Apollymi’s guards and pets, who can be reincarnated after they die if someone cares enough. Their essence remains intact. See also Illuminati.
Illuminati: The Spathi Daimon bodyguards of Apollymi, lead by Stryker and comprising of between thirty and forty members. They include the oldest and most powerful of the Spathi. (NPC for now, unless Apollymi becomes big in the storyline.)
Arcadians: Those who hold human hearts and can shapeshift into animals. See also Aristos/Aristi.
Katagaria: Those who hold animal hearts and can shift into humans.
-Mythology of Arcadians/Katagaria (AKA-Were-Hunters)-
An Ancient Greek King (Lycaon) unknowingly married an Apollite woman. She hid what she was until her 27th birthday when she perished painfully. When the king realized what she was, he also realized that their two sons would follow in their mother’s footsteps and die the same painful death.
To prevent this, the king rounded up Apollites and began experimenting on them. He magically entwined their life forces with those of various animals, to create hybrid beings. This created two classes of beings. Arcadians and Katagaria. Once he was done experimenting, he chose the two most powerful creatures (wolves and dragons) and merged them with his own children.
When the Greek fates saw this, they were angered that he would dare to try and thwart them. They demanded he kill his sons and all the others he had created.
He refused.
As punishment, the Fates decreed that the two species would always war against eachother. To this day and beyond they hunt each other and wage their war.
Unlike their Apollite cousins, they live for hundreds of years. They share the same psychic abilities as the Apollites, plus they have a few extra abilities such as time travel and the ability to shapeshift. (Note on time travel in RP- NOT ALLOWED! No one can go back in time to change events. This ability is restricted unless you have a really good reason for using it and have my approval first.)
Patrias: A family grouping of were-hunters of the same race and animal genus.
Were-Hunter patrias are:
Litarian (Lion)
Drakos (Dragons)
Gerakin (Hawks, Falcons, and Eagles)
Tigarian (Tigers)
Lykos (Wolves)
Ursulan (Bears)
Panthiras (Panthers)
Tsakalis (Jackals)
Niphetos Pardalia (Snow Leopards)
Pardalia (Leopards)
Balios (Jaguars)
Hekikas (Cheetahs)
(Were-Hunters cannot change into more than one animal, please specifiy patrias and stick to them!)
Aristos/Aristi: A rare breed of Arcardian with the ability to wield magic effortlessly. They are the most powerful of their kind. Aristi are considered gods in the Arcadian realm and are guarded zealously by patria who would gladly die for them. (These are NPC)
Regis: Leader of a Were-Hunter pack who is essentially their king and representative. (If there are several members of the same race and patria, please decide among you who is the Regis…in the event that we use them later for the Omegrion.)
Tessera: A groups of 4 Were-Hunters sent out to hunt their own kind.
Sentinels: Out of the Arcadian patrias are born the Sentinels. They are the guardians of men and were kind. Only a select few are born to each patria. They are the strongest Were-hunters and they pursue and execute Slayers. A colorful geometric design covers one side of an Arcadian Sentinel’s face once they reach maturity, but the Sentinel can hide the design if he or she chooses.
Slayers: Katagaria Were-Hunters driven to madness at puberty when they come into their powers, but fail to find a way to control them. They become ruthless slayers who kill anything or anyone who cross them. Similar to rabies, it is an infection for which there is no cure. They are continually hunted by Sentinels. (NPC for the time being)
Strati: Term used for Katagaria soldiers who seek out Arcadians to fight. They are the Katagaria equivalent to Sentinels except they have not facial markings.
Squires: To help Dark-Hunters appear “Normal”, Acheron set up the Squires Council of humans who help them. A Squire works with a Dark-hunter usually living in the same house and appearing to the outside world as the owner. It is the Squires job to see to the day to day monotony of running the household so that the Dark-hunter can focus on hunting Daimons. Squires are often at risk for Daimon attacks since Daimons know they provide an emotional attachment for the Dark-Hunter. If a Dark-hunter is in trouble it is the Squires job to pull the Dark-Hunter out. They are extremely well paid for their services.
Blood-Rite Squires: The Squires called out to hunt rouge Dark-Hunters, or to execute Humans/Squires who betray their world. They are all marked with a spider web tattoo on their hands. Blood-rite Squires also serve in capacity as normal Squires.
Blue-Blood Squires: Squires who come from many generations of Squires.
Dorean Squires: Squires who do not serve one particular Dark-Hunter but rather serve the whole group. Usually setting up businesses to cater to the more bizarre needs of the Dark-Hunters, such as making specialized weapons or cars. They are also bankers and lawyers who know all about the Dark-Hunter world and help them keep a look of normalcy.
Theti Squires: The Squire police force that makes sure all Squires obey the laws. Unlike Blood-Rite Squires they are not allowed to kill.
Dream-Hunters: Dream-Hunters are the children of the Greek gods of sleep. Some of them are born of human mothers, but most are born of the Greek goddess Mist. Dream-Hunters are also known as the Oneroi. Long ago, one of the Oneroi played a trick on the Greek god Zeus. In anger, the god cursed all of their kind to have no emotion whatsoever. Now the only time they can feel anything is when they are in a humans dream. Because this is seductive, Oneroi may only visit dreams; they may never participate or revisit the same human. There are a few Dream-Hunters who prefer to stay out of dreams, except to police their own brethren. Dream-Hunters are either gods or half-gods. They can be both male and female. For the most part they stay out of the human world and only can be found within dreams as lovers or demons.
Dream-Hunter Roles:
All Dream-Hunters take a prefix to their name so that everyone will know their role.
M’- are the enforcers, they work like a police force and are the leaders. (I’m leaving a limit of 3 M’ for the time being. First three to be approved are it. I will let you know as to the status, and when they are all filled.)
V’- are the one who help humans whore are having trouble sleeping or who have nightmares.
D’- are the ones who help the gods and immortals. One of these is almost always sent in to aid a newly created Dark-Hunter. Since Dark-Hunters come from horrible pasts, they tend to be plagued with nightmares. Their designated Dream-Hunter will usually watch over them throughout their entire Dark-Hunter existence.
Skoti: Usually children of Phobetor, but can be any Dream-Hunter who goes bad. Nightmare demons that infiltrate the dreams of humans in order to suck emotions and creativity from them. They are also incubi and succubi who derive sexual pleasure from their dream hosts.
—Places—
Sanctuary: The premier biker bar in New Orleans, owned by the Peltiers, a clan of Katagaria bears. It is a Laminas: a safe zone for all types of Hunters where natural rivalries are put aside and no killing or fighting is allowed. Either can result in death or banishment.
Mount Olympus: Home of the Greek gods.
Atlantis: An ancient island nation with an advanced culture and its own pantheon of gods. It sank into the Aegean Sean eleven thousand years ago. The myth is that Apollymi sank the island after her son was taken from her.
Elysia: A secret underground Apollite city, where the Apollites live hidden from humans and Daimons alike. One of the oldest Apollite Cities in North American. Located somewhere in Montana.
Katoteros: The Atlantean term for “Heaven” it is where Acheron makes his home. All Apollites and Daimons dream of being able to reclaim their right to rest here.
Kalosis: Atlantean term for “Hell”. It is where Apollymi is imprisoned and can watch the human world but not participate in it. It is also where the Spathi reside in darkness. No Dark-Hunter is allowed here, and few Were-Hunters have ever survived that have gone there. Accessible only from Bolt-holes.
Omegrion: The ruling council of the Were-Hunters. Similar to a senate, one representative from each branch of the Arcadian and Katagaria is sent to represent them all. They make laws which govern all the Were-Hunters and are responsible for setting up sanctuaries (such as Sanctuary in New Orleans)
***Pantheon of EOTN Gods/Goddesses***
(Various people you may encounter)
Apollymi: (Ok so we covered her once before but this is the more indepth one) Atlantean goddess known as the Destroyer. This may stem from the fact that she sank her own nation, and destroyed the rest of the Atlantean Pantheon. Legend says that she did this because her husband, Achron, ordered the death of her son, Apostolos. She continued on her rampage until Achron trapped her in the Atlantean hell. Often when she interacts it will be with the distinct purpose of having someone set her free. Although there are many speculations as to what she will do if she does get free, the most popular one is that she will continue her rampage and destroy every living thing. This idea contrasts with the fact that she has several times helped humans. She is rather strange in the scheme of things and best left where she is for now.
Archon: Atlantean counter-part to Zeus. Though it is said that Archon was far wiser and benevolent than the Greek god. Son of Chaos, he brought order to the universe his father had created. His surname is Kosmetas which means “Orderer”. The mate to Apollymi and father of Apostolos. Learning that his son was destined to bring about the end of the world, he ordered his death and took him from his mother. It is not completely known what became of him after he managed to trap Apollymi in Kalosis. Most legends say that he perished afterwards.
Artemis: Greek goddess of the Hunt and wild beasts. Known to the Romans as Diana, Goddess of the Moon. In mythology she is said to be a virgin huntress. Obviously that is exactly that…myth. The real Artemis as she appears today is passionate rather selfish goddess. She created the Dark-Hunters for the sole purpose of keeping the orignal Dark-Hunter, Acheron, bound to her. Being a greek goddess, most of the Dark-Hunters that are created are Greek. The few Roman Dark-Hunters, who do not have the pyshic abilities of their Greek breathern, are less typical due to the fact that she was a minor deity in the Roman pantheon. She is quick to anger, and very selfish.
The Fates: Greek goddesses who wove the destiny of every living creature. They are rather nasty when it comes to matters of fate, and even worse when they get thwarted by those who change their pre-destined fate.
Atropos: Oldest of the three, responsible for cutting the threads of lives. Daughter of Themis. Also known as Atty.
Clotho: Youngest of the three, responsible for spinning the threads of lives. Daughter of Themis. Also known as Cloie.
Lachesis: Middle of the three, responsible for weaving the pattern of fate. Daughter of Themis. Also known as Lacy.
Camulus: A Gaulish god of war, forced into retirement. Wants to reclaim his godhood.
Cronus: Greek god of time.
Dionysus: Greek god of wine and excess. Now amuses himself as a corporate raider. Usually appears as a tall man with short brown hair and a neat goatee. Is rather annoyed with being forced into retirement and often takes his anger out on Acheron and the gods. Can always be found in New Orleans around Mardi Gras.
Eda: Atlantean goddess of the Earth. Sister of Achron. She was destroyed by Apollymi.
Eros and Psyche: Married Greek gods of sexual desire and soulmates. Often seen playing pool and poker at Sanctuary. Eros hates being called cupid, but for Mardi Gras last year he dressed as the stereotypical version of himself and got drunk. Unfortunately is now reminded of that every time he sees the Dark-Hunters.
Hypnos: Greek god who holds dominion over all the Greek gods of sleep.
Icelus: Greek god who creates human shapes in dreams, and father of some of the Dream-Hunters. His children tend to be the more erotic Dream-Hunters. They live for sex and drift from dream to dream searching for partners.
Loki: Norse trickster god.
Morpheus: Greek god of dreams, father of many of the Dream-Hunters.
Morrigan: The Celtic raven goddess.
Nyx: Greek goddess of the night.
Orasia: Atlantean goddess of sleep. Destroyed by Apollymi.
Phantasos: Greek god who creates nonsentient dream objects, father of some Dark-Hunters. His children tend to be more cerebral and they are most often the Dream-Hunters who police the other Dream-Hunters.
Phobetor: God of animal shapes, father of some of the Dream-Hunters. His children tend to make nightmares. They often take the shape of demons, dragons and other terrifying images.
Saga: Norse goddess of poetry.
Themis: Greek goddess of Justice. Mother of the Fates.
Wink: A minor Greek god of Sleep, son of Nyx and Erebus. His mist can be used by a Dream-Hunternto make a human drowsy or to exert control over them.
Mist: Greek goddess of sleep, mother of the Dream-Hunters.
~~Terminology~~
Act of Vengeance: In exchange for their souls, Artemis allows all new Dark-Hunters to have twenty-four hours to exact revenge on those who wronged them in their human life. After the twenty-four hour period, they belong to her and are trained by Acheron.
Adelfos: Greek for “brother”
Akra: Atlantean term for “Lady and Master”
Akri: Atlantean term for “Lord and Master”
Akribos: Greek endearment meaning “Dear” or “Precious”
Apostolos: The son of Apollymi. He is the Harbringer who will bring about the end of the world. Lost to legend. Though the rumor is that it is Acheron himself that is Apostolos.
Archon: Father of the Atlantean Gods and Goddesses, much like Zeus in Greece and Rome. Son of Chaos, who first established order throughout the universe his father had created. His name means “Orderer”. Husband to Apollymi, he ordered the death of Apostolos and trapped Apollymi in Kalosis.
Bolt-holes: Portals between Kalosis and the human world, often used by Spathi Daimons to escape Dark-Hunters. If one opens near a group, they must go through it. Also known as Laminas.
Ceredon: A creature with the head of the dog, the body of a dragon and the tail of a scorpion. Several of these protect Apollymi, and do not exist outside of Kalosis.
Charonte Demon: An ancient type of demon that the Atlanteans managed to tame. Fearsome, powerful, and all but unstoppable, they can bond to gods, Hunters, or humans as companions. Once bonded they can rest in the form of a tattoo on their bonded’s body. Charontes are all appetite- they love to shop, kill, and eat everything. They are very easy to annoy and very dangerous when angry. Simi is Acheron’s bonded Charonte. They do not exist, except for Simi, outside Kalosis.
Elekti: Atlantean word meaning “Chosen”
Eycharistisi: Atlantean word for “Pleasure”. Also a potent Atlantean aphrodisiac that floods the body with endorphins and destroys all inhibitions.
Gataki: Endearment (Atlantean), meaning “Kitten”
“Hold the human hair”: Phrase used at Sanctuary to indicate that a Were-Hunter wants an especially strong drink, one that would inebriate a human with one shot. Were’s have a higher metabolism and can handle a lot more alcohol.
“I am the Light of the Lyre: Phrase used by Daimons and Apollites to seek shelter from another Daimon or Apollite. Refers to their kinship with Apollo, god of the sun.
Idios: A rare serum made by the Oneroi that allows the user to become one with the dreamer for a short time. Used in dreams to guide and direct, allowing one sleeper to experience another’s life so he can better understand it.
Inkblot (Fabio): Derogatory term for Daimons stemming from the strange black mark that develops on their chests when they cross over from being Apollites to human slayers. Also refers to the fact that Daimons are blonde and pretty, much like the model Fabio.
Kallitechnis: Greek term meaning “Dream Master”
Kori: Handmaidens to Artemis.
Kyrios: A respectful Atlantean term for “Lord”
M’gios: Atlantean word for “My son”
Oracle: Anyone who communes with the gods.
Ouisa: Distinct from the body and the soul, the Ouisa is the personality. The part of a person that is left when a Dark-Hunter becomes a shade.
Phaser: Dubbed this by Acheron. An Arcadian Sentinel weapon developed for use against the Katagaria. Stronger than a taser it sends a vicious jolt of electricity through the victim, and making their magic go berserk. After being hit they cannot hold onto either form, animal or human, and will switch back and forth repeatedly. Hit with a strong enough jolt will cause them to literally fall out of their bodies and become non-corporeal beings such as ghosts.
Rytis: An invisible stream of waves that move through everything. The waves echo, flow, and occasionally buckle. The Rytis is what a Were-Hunter and Dream-Hunter use to move through space and time. Usually Were-Hunters can only go back in time through the Rytis during a full moon. (Exceptions being the Aristos/Aristi)
Sfora: A scrying globe that people in Katoteros can use to watch the events in other realms. Sometimes those being viewed can feel it.
Swain: Suffix for a male Were-Hunter (such as bearswain, wolfswain, hawkswain..etc.)
Swan: Suffix for a female Were-Hunter (such as bearswan, wolfswan, hawkswan…etc.)
“Sweet Home Alabama”- The Lynyrd Skynyrd song played to warn everyone in Sanctuary when Acheron comes into the bar.
Taipinas: At one time a Squire whose sole purpose was to see to the carnal needs of Dark-Hunters. Long since banned by Artemis.
Thrylos: Greek word for “Legend”
T-Rex: Favorite irreverent nickname for Acheron, given to him by the Celtic Dark-Hunter, Talon.
***RULES****
1. No God-Moding.
2. No use of NPC or anyone else’s characters without prior permission.
3. All profiles must be submitted and approved before you can post in the IC thread.
4. Any willful disregard of these rules and your character will be killed in IC.
5. Any new species not listed above, must be approved first.
6. All IC posts must be no less than a paragraph. No one liners!
Character Sheet–
Name:
Age:
Race (Both current and before death if applicable):
Equipment:
Special Abilities:
Appearance:
Likes:
Dislikes:
Cause of Death and Explanation (Dark-Hunters only…Note Were-Hunters in rare causes can become Dark-Hunters):
Biography (Minimum two Paragraphs please!):
Extra Info:
(This is a semi-free form RP. There is no set storyline. So enjoy and have lots of fun with it. For more info see the Dark-Hunter books written by Sherrilyn Kenyon!)
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